Gamera Publications
This folder holds the following references to publications, sorted by year and author.
C. Dalitz, M. Droettboom, B. Pranzas, I. Fujinaga (2008).
A Comparative Study of Staff Removal Algorithms.
IEEE Transactions on Pattern Analysis and Machine Intelligence. vol. 30, no. 5, pp. 753-766, May 2008
Reddy, S., Crane, G. (2006).
A Document Recognition System for Early Modern Latin.
Chicago Colloquium on Digital Humanities and Computer Science.
Canfield, K (2005).
Athabascan Textbases: A Navajo Language Study
Proceedings of Association for Computers and the Humanities and
Association for Literary and Linguistic Computing.
Dalitz, C, and Karsten, T (2005).
Using the Gamera framework for building a lute tablature recognition system
International Conference on Music Information Retrieval.
Droettboom, M (2003).
Correcting broken characters in the recognition of historical printed documents
Joint Conference on Digital Libraries.
Droettboom, M, MacMillan, K, and Fujinaga, I (2003).
The Gamera framework for building custom recognition systems
Symposium on Document Image Understanding Technologies :275-86.
Droettboom, M, MacMillan, K, Fujinaga, I, Choudhury, G, DiLauro, T, Patton, M, and Anderson, T (2002).
Using the Gamera framework for the recognition of cultural heritage materials
Joint Conference on Digital Libraries
MacMillan, K, Droettboom, M, and Fujinaga, I (2001).
Gamera: A Python-based toolkit for structured document recognition
International Python Conference :25-40.
MacMillan, K, Droettboom, M, and Fujinaga, I (2001).
Gamera: A structured document recognition application development environment
International Symposium on Music Information Retrieval.